INSTINCT was developed during the summer holiday of 2025 as a self-initiated, voluntary project. The goal was to explore and execute a strong conceptual idea within a relatively realistic package, pushing the design to a level where it could be perceived as a feasible, buildable vehicle. The project served as a personal exercise to challenge and expand my skills in 3D development — particularly in Blender — focusing on translating an idea from early vision into a refined, visualization-ready outcome. Conceptually, INSTINCT responds to a future where autonomous driving has become the norm, and the emotional connection between driver and machine is fading. It proposes an alternative — a driver-focused machine that brings back control, engagement, and instinctive interaction. The design draws inspiration from the radical and expressive concept cars of the 1960s and 70s, reinterpreted through a modern lens. The result is a balance between retro influence and forward-looking execution — a statement about driving as a human experience in an increasingly automated world.









